Pricing
Pay for the agent.
Never a token markup.
Bring your own keys and pay providers at cost, or let our managed pool route the best model per task. Spend is always visible, per request.
BYOK
The full agent on your own keys, a local endpoint, or your existing Claude Code subscription.
- Everything GodotClaw does - no feature gates
- 1-10 ranked API keys, routed by quality & cost
- Local models: Ollama, LM Studio, vLLM
- Reuse your Claude Code subscription
- Zero token markup - pay providers at cost
- Local-first conversation history
Most popular
Cloud
$29/mo
For evenings-and-weekends builders. Enough credits for steady progress on one game.
- Monthly credits sized for a solo project
- Managed model pool, auto-routed per task
- No keys, no setup - sign in and build
- Per-request spend, always visible
- Everything in BYOK included
- Community Discord access
Founder's note
Lock in pre-launch pricing
Rates rise at public launch. Everyone who joins during early access keeps these prices for 12 months.
- BYOK stays $9/mo for your first year
- Cloud tiers grandfathered at today's rate
- Switch BYOK ↔ Cloud any time, prorated
- Cancel anytime - your project is real Godot files, it works without us
All plans: your project files never leave your machine · we never train on your code · every agent change is one native undo step · cancel anytime and keep everything - your game is real Godot files.
Billing questions